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Rock Paper Shotgun / Aug 15, 2026

Ron Gilbert talks the untraditional way he got Thimbleweed Park 2 funded, and his frustrations with modern publishing deals

I think it would be a tad fair if you heard that Thimbleweed Park 2 is in the works and thought, "who funded that?" Not because it doesn't deserve funding, but because adventure games aren't exactly in vogue (even though it's not as dead a genre as many think), and also there's that whole video game industry crumbling around us day by day thing. When it was announced last month, creator Ron Gilbert said that it was t

Community
Rock Paper Shotgun / Aug 15, 2026

O EMPIRE! WARD OFF THY ROT puts you in an abandoned, dithered world with a cursed object and asks you to do one thing: survive the journey

Do you remember, or do you even know, about the Game Boy Camera? It's exactly as it sounds, a little camera attached to an original Game Boy cartridge that you could plug in and take photos with. You could even get a printer! The aesthetic therewithin is a particular one, utilising a tiny 128x128 pixel sensor, the end result being an incredibly dithered and pixelated yet charming look. There are few games that captur

Rock Paper Shotgun / Aug 15, 2026

"For a few weeks, women were just dropping their babies": The Witcher 3 lead on designing NPCs that react appropriately

Gone are the days where a developer could give an NPC maybe two lines of dialogue and call it a day. The steady shift to realism essentially enforces the idea that characters must behave realistically, which is why whenever some kind of glitch or bug makes an NPC move about in an impossible manner it does numbers on Your Favourite Social Media App. And according to CD Projekt Red quest designer Philipp Weber, getting

PC gaming Industry
Rock Paper Shotgun / Aug 15, 2026

Slay the Spire 2 updates are slowing down again, but don't fear, it's all in the name of more modes, an alternate Act 2, and a character with a bandaged foot

Slay the Spire 2 has been moving at a solid pace since it launched into early access back in March, but back in May developer Mega Crit shared that updates would be switching to once every two weeks as opposed to the previously promised weekly updates. Now, as outlined in the game's August Neowsletter, Mega Crit say they'll be slowing down once again, though not necessarily forever. Read more

Live service Console Indie
Rock Paper Shotgun / Aug 15, 2026

Stalker 2: Heart of Chornobyl's meaty 2.0 update brings functional fog, a suite of A-Life improvements, and more when it arrives next week

Stalker 2: Heart of Chornobyl's big 2.0 update is right around the corner, and developer GSC Game World have shared a plethora of details of what you can expect from it. For starters, the shooter is getting a visual upgrade, with a particular emphasis on lighting adjustments. Indoor lighting should look more realistic, the general landscape and foliage should look more natural, and hundreds of items that were previou

Live service Industry
Eurogamer / Aug 15, 2026

Rusty Lake is back with another belter, so I get to shout about the overlooked puzzle series all over again

I wiggle a cloud and the lake goes dark, revealing patterns among the stars. I poke a cat and pick up its sick so I can glue back together a chair. I place fly eggs on grilled fish to sate my master's guests, and I snip open a sutured wound to release the writhing thing inside. I hunt sport with my shotgun from the brow of a hill, some of them on their morning stroll. I neatly pack away severed fingers, then pluck sh