Meccha Chameleon tops 20M sales in two months
Meccha Chameleon, a hide-and-seek game where players paint their bodies to mimic the stage, has sold 20 million copies in just over two months.
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A survey taken by 100 speakers at this year's Gamescom Dev Conference showcases hesitation and mixed feelings on generative AI use.
Useful context for understanding how studio and publisher decisions can shape updates, launches, monetization, and long-term game support.
Meccha Chameleon, a hide-and-seek game where players paint their bodies to mimic the stage, has sold 20 million copies in just over two months.
The Fortnite maker purchased both platforms in 2021.
It would be difficult to ignore the giant inflatable rat on the lawn.
Crossfire was revealed in June of this year with Smilegate and Tencent subsidiary Team K1 acting as publishers.
Update: 'If no one protects indie developers or calls out bad behavior... who is going to save the indies?'
A month after Ubisoft proposed the job cuts of 51 employees at the Barcelona office, a group of former workers has established a new studio.
Remedy is placing its bets on Control Resonant being priced at $60 and garnering positive preview coverage over concerns of self-publishing risks.
The UK studio plans to eliminate up to 75 roles.
UK video game industry trade body Ukie has called on the Labour government to clarify how new consumer subscription refund proposals will impact video game companies operating in the United Kingdom.
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